FAQ

Questions from Travelers

Everything people ask about reading, writing and copying the scripts of other worlds.

What is the difference between a script, a language, a cipher and a code?
A script is a writing system, your English words drawn in different letters, like Aurebesh or Tengwar. A language has its own vocabulary and grammar: Sindarin, Quenya, Klingon and Huttese are real constructed languages, so Krunes translates their attested words and clearly labels styled generation. A cipher secretly re-letters English (Caesar, Pigpen, Al Bhed) and always decodes back. A code is a technical encoding like Morse or Base64. Every entry on Krunes wears a badge saying which one it is.
What language is on the Minecraft enchanting table?
It is the Standard Galactic Alphabet (SGA), a substitution cipher created for Commander Keen in 1993 and later adopted by Minecraft. Each symbol stands for one English letter, and the table displays random real words. You can translate it both directions with the Krunes Standard Galactic translator.
Can I copy and paste the translated text?
For Unicode-based scripts, Standard Galactic, runes, Ogham, Braille, Morse, Binary, Wingdings, Al Bhed, the shift ciphers and more, yes: one click on Copy and it pastes into Discord, Instagram, game chats, anywhere. Scripts with no Unicode (Aurebesh, Tengwar, Daedric, Klingon, Sheikah and other drawn scripts) can instead be downloaded as a crisp PNG image.
Why can't some languages be translated back to English?
Two reasons. Drawn scripts like Aurebesh output images rather than text, so there is nothing to paste back, though you can hover any glyph to reveal its letter. And generated languages like Simlish or Huttese have no fixed letter mapping, so they only go one way. Every cipher and code that can be reversed, Krunes reverses.
Is the Aurebesh translation accurate?
Krunes maps all 26 letters to their named Aurebesh counterparts, Aurek through Zerek, following the standard alphabet established in 1993. The glyphs are drawn as clean vector strokes styled for legibility at small sizes.
How does the Simlish translator work if Simlish is gibberish?
Documented phrases from The Sims, sul sul (hello), dag dag (goodbye), nooboo (baby), translate using the official phrasebook. Every other word is generated Simlish-style, deterministically: the same English word always produces the same Simlish word, so your sentences stay consistent. Huttese, Sindarin and Quenya work the same way, each with their own canon dictionary.
Can I use Krunes output in my videos, tattoos or projects?
Yes. Your translations are yours, download the PNG or copy the text and use it in videos, art, D&D campaigns or anything else. The underlying fictional alphabets belong to their respective creators and studios, so commercial use of franchise material follows their rules, not ours.
Does Krunes translate the actual Elvish or dragon languages?
Both, where possible. Script pages like Tengwar and Dragon Runes transliterate, they write English in each script's letters. Language pages like Sindarin, Quenya and Huttese go further: they translate word-by-word using each language's attested canon vocabulary, and generate clearly-labelled styled forms for words the creators never defined. Full grammatical translation of a conlang needs a human scholar, Krunes tells you honestly which is which.
Do I need an account?
No account, no limits. Everything runs instantly in your browser, your text never leaves your device.

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